Oasis

Decart and Etched · Released 31 October 2024

Oasis is a Minecraft-style game world drawn frame by frame from keyboard and mouse input. The open release is a downscaled 500M-parameter model with MIT-licensed weights; Decart's browser demo runs the larger model.

Weights
Open weightsMIT
Commercial use
Permissive license
Real-time
Real-time, per authorsNot independently measured
Where to try
1 placeOfficial demo

01 Controls

What you control

  • A starting frame
  • Keyboard input
  • Mouse look

02 License

Can you use it commercially?

Permissive license

The weights' model card declares MIT, a permissive license that allows commercial use. Check what the model was built on, because a base model's terms can still apply.

Declared license: MIT · Model card

A reading of the published license text, not legal advice.

03 Speed

Does it run in real time?

Real-time, per authors. The hosted demo runs in real time; the 500M release is a downscaled version.

Figures are the authors' own, with their settings and hardware. They are not comparable across models.

04 Access

Where to try it

Listed alphabetically. Windflow maintains this directory and is one of the hosts; a listing does not promise capacity at any given moment.

05 Questions

Oasis FAQ

Is Oasis open source?

Oasis publishes downloadable weights under MIT. The declared license is permissive.

Can I use Oasis commercially?

The weights' model card declares MIT, a permissive license that allows commercial use. Check what the model was built on, because a base model's terms can still apply.

Does Oasis run in real time?

Yes, according to its authors. The hosted demo runs in real time; the 500M release is a downscaled version. This directory has not measured it independently.

Where can I try Oasis?

You can try it on the official demo.

What does Oasis take as input?

You give it a starting frame, keyboard input and mouse look.

What are alternatives to Oasis?

Similar models in this directory include Agora (Odyssey) (no public weights, service terms), Hunyuan-GameCraft (open weights, custom terms) and Matrix-Game 2.0 (open weights, permissive license).