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Navigable world model

LingBot-World 2.0 API

A navigable stream on main_video you steer in real time. Served on Windflow as a realtime session you can plug into your product and pay for by the second.

Windflow session capture

Overview

What LingBot-World 2.0 does

LingBot-World is a world-model family from Robbyant, Ant Group's embodied-intelligence unit. On Windflow, the LingBot-World 2.0 profile takes a seed image and a text prompt and returns a generated stream steered with persistent movement and look controls. Check the exact version's weight terms separately from its code license.

A session keeps the model running: connect once, steer it with text prompts, a reference image and movement and look controls while it runs, and receive the live stream back on a named output track.

Every model in the catalog speaks the same typed session protocol, so switching between models changes the controls you send, not how you integrate.

Architecture
Seed-image conditioned navigable world model
Resolution
1408 × 768 delivery (704 × 384 generation)
Chunk
Movement and look apply at the next generation-block boundary
Inputs
A seed image (uploadFile) and a text prompt, plus persistent WASD movement and look controls
Outputs
A navigable stream on main_video you steer in real time
Delivery
WebSocket (H.264) · WebRTC
Session protocol
sdk.realtime.v2
Price
$0.0024 per billable second

$0.0024

Per billable second

Meter starts when generation begins

$8.64

Per billable hour

The same rate, held for an hour

Production

Runtime status

Capacity is brought up on demand

Private beta

Access

Request access or a live demo

Use cases

What teams build with LingBot-World 2.0

  • Navigable game-like worlds generated from a single image.
  • Interactive scene exploration for previsualisation and level concepting.
  • Embodied-AI and simulation research that needs a controllable world stream.
  • Prototyping WASD-controlled experiences without building a game engine first.

Provenance

Where LingBot-World 2.0 comes from

The model and its code are published by the upstream authors. Windflow runs it behind one session API and bills per billable second.

Compare

LingBot-World 2.0 next to similar models

ModelInputsOutputPrice per billable second
LingBot-World 2.0A seed image (uploadFile) and a text prompt, plus persistent WASD movement and look controlsA navigable stream on main_video you steer in real time$0.0024
DreamX-World-5BA seed image, a text prompt, and movement/camera-control stateA controllable world rollout on main_video$0.0023
ABot-World-0-5BA seed image, a text prompt, and persistent movement/camera key stateA third-person navigable world stream on main_video$0.0023
Hy-NomasText and persistent camera movement/look snapshotsSilent generated video on main_video$0.0047

FAQ

Questions about LingBot-World 2.0

How do I control LingBot-World?
With persistent movement and look state: set a direction and the world keeps moving until you send idle. A text prompt and event triggers shape what the world contains.
Can I host LingBot-World in production on Windflow?
Windflow offers the LingBot-World 2.0 profile as a hosted realtime session in private beta. Billing starts when generation starts, with the published grace policy. Request access and evaluate controls, continuity, licensing and current readiness before committing production traffic.
How do I prevent movement continuing after a player releases a key?
Send the complete held-key snapshot with a rising input_seq, and send an empty snapshot on key release where appropriate and on window blur. Stale snapshots are acknowledged but not applied. Persistent movement continues until replaced; an acknowledgement is not the later visible response.
Can I use the generated world as a deterministic game engine?
Do not assume generated video provides stable geometry, collision rules or authoritative game state. Keep those rules in your application and evaluate a repeatable route for visual drift, response delay and control limits.
How much does LingBot-World 2.0 cost on Windflow?
LingBot-World 2.0 costs $0.0024 per billable session-second ($8.64/hr of billable time). Billing starts at the session's first generation_started event and stops when the session is released or ends. Queueing, worker startup, time before generation starts and the documented reconnect grace are not billed. After generation starts, paused or unwatched time remains billable; release the owner session to stop the meter. There is no subscription.
How do I get access to LingBot-World 2.0?
Windflow is in private beta. Request access from the sign-up page, or ask for a live demo of LingBot-World 2.0. Approved accounts start with $5 and four concurrent sessions.
Is LingBot-World 2.0 always running?
No. Model capacity is brought up on demand rather than kept standing. Live readiness for each model is published at api.windflow.online/v1/status, and a live demo can be arranged on request.

Run LingBot-World 2.0 inside your product.